Wednesday, March 25, 2009
Interesting topics in the Articles
OpenGL is everywhere from a simple game on your cell phone to a complex game on your PS3. OpenGL ES cuts out all the bloatware and rarely used features so it can run on the smallest platforms. Open GL is an API that talks directly to hardware. Its for both 2d and 3d graphics. OpenGL is the leading 3D rendering API for mobile embedded devices. I can see this is true because it takes up a small foot print and it is still powerful. This could be a reason why all our cell phones and smart phones graphics are becoming incredible. If you looked back a couple of years ago you would of never thought a cell phone could have this good of graphics. Most cell phones have better graphics then last generation game consoles.
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